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Last of Us 2 fan art project I've been working on for most of 2021. All models created in 3DS Max and textured in Substance Painter.
Assets developed for the 2021 GMTK Game Jam game, For the Graham.
God of War chest heavily based on Cliff Schonewills God of War chest render.
House render from Turtle Landscape personal project.
This is my first in a series of Doom inspired environments. 3DS Max Scene rendered in mental ray. Various objects modeled in ZBrush and Maya. Textured using Photoshop and Substance Painter.
A 6 hour Westworld piece. From the opening cinematic from the Westworld series, I decided to replicate a single frame as a bit of a challenge.
An array of kitchen appliances rendered out in Keyshot.
A weapon inspired by the weapons of Destiny.
A park bench from Nighthawks.